using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace DS.SludgeEngine.Drawing
{
    public class Line : Shape
    {
        private Vector3 position;
        private Color drawColor;
        public Line(Vector3 inPosition,Vector3 inPosition2,  Color color)
        {
            position = inPosition;
            drawColor = color;
            PrivitiveType = PrimitiveType.PointList;
            Vertices.Add(new VertexPositionColor(position, drawColor));
            Vertices.Add(new VertexPositionColor(inPosition2, drawColor));
        }



    }
}
